Lodges
This created by Phil Hyde (VST Sheffield Forsaken, DST Sheffield, UK0302/1584)
Format is:
Lodge Name
- Page Ref (PC/NPC recruit Approval)
- Description
- Benefits: List of benefits
- Requires: Requirements, not including initiation rituals
BLOOD TALONS
Lodge of Cerberus
LTF p37 (Low/Mid)- Oathbound ghost-destroying fraternityte
- Benefits: Death Gift affinity; Rite: Speak with the Guardian; +1 to create Wraith Claws fetish
- Requires: Harmony 7; Glory 2; Purity 2; Brawl or Weaponry 3; Rituals 2
Lodge of Garm
LTF p53 (Low/Mid)- Viking-themed expert warriors with a fatalistic streak
- Benefits: Brawl, Weaponry, Athletics and Persuasion are x2 cost instead of x3
- Requires: Harmony 6+; Glory 2; Brawl, Weaponry or Firearms 4
Lodge of Night
LTF p73 (Low/Mid)- Vanguard against unknown threats from the Shadow
- Benefits: Sight can adapt to any light, even total darkness; +2 Perception at night; Brawl, Occult and Athletics cost x2 instead of x3; may spend 1 Willpower for -1 to all foes' Defences for a scene; -1 to all Harmony tests at night
- Requires: Brawl or Weaponry 4; Glory 2; Willpower 7+
Lodge of the Rose
LTS p107 (Unsanctioned)- Chivalric order under powerful protective oaths
- Benefits: Rose Shield: +2 to resist supernatural effects that would make you break a vow. Free Common Sense test to notice that a vow is about to be broken
- Requires: Glory 2; Honour 3
Lodge of Swords
LTF p97 (Low/Mid)- Focused and proactive crusaders for a cause
- Benefits: Packstone fetish; Brawl, Weaponry, Intimidation and Persuasion at x2 cost instead of x3
- Requires: Resolve 3; Brawl, Weaponry or Firearms 3; Glory 2; Purity 2; Willpower 6
Lodge of Wendigo
LTF p106 (Mid/High)- Guerilla-warfare and scouting experts, suspected of cannibalism
- Benefits: Access to Rite of Blood's Revelation and Rite of Forbidden Flesh; Athletics, Stealth and Survival are at x2 cost instead of x3
- Requires: Glory 2
BONE SHADOWS
Lodge of Baital
SOTUK p91 (Unsanctioned)- Minor Lodge; Association of Forsaken of Indian, Pakistani and Bangladeshi origin in the North of England
Lodge of Death
LTF p45 (Low/Mid)- Researchers into the nature of Death
- Benefits: Know time and circumstance of one's own death; +2 to Harmony with respect to Kuruth
- Requires: Honour 1; Wisdom 3; Occult 3 with Specialty:Ghosts or Death
Lodge of Doors
LTF p49 (Low/Mid)- Unearthers of and pryers into concealed knowledge
- Benefits: Affinity and access to Opening gifts (LTF p50)
- Requires: Harmony 6+; Cunning 2; Larceny or Investigation 2
Lodge of Harbingers
LTF p58 (Low/Mid)- Travelling prophets, omen-seekers and messengers
- Benefits: Affinity for Stealth Gifts; +3 to Persuasion tests with other Uratha
- Requires: Cunning or Wisdom 2; Athletics 2; Stealth 2
Lodge of the Hungry Ghosts
LTS p64 (Unsanctioned)- Seekers of harmony with – rather than dominion over – the Hisil
- Benefits: May take one extra point of Essence from a locus; +1 to cross the Gauntlet if looking into a reflective surface
- Requires: Harmony from 5 to 7; Primal Urge 3; Wisdom 2
Lodge of the Modernist
LTS p97 (Unsanctioned)- Researchers into the power of words
- Benefits: All tests to understand the relationship between or enigmas concerning words at +3
- Requires: Academics 3; Occult 3
Lodge of Prophecy
LTF p77 (Low/Mid)- Inquirers into the future and the nature of fate
- Benefits: Knowledge Gift affinity; Omen Gazing merit at -5 cost; may buy Prophet's Voice merit
- Requires: Harmony 7+; Wisdom 4; Occult 4; Bind Spirit; Call Gaffling; Call Jaggling; Wake the Spirit
Lodge of Voices
LTF p103 (Low/High)- Researchers and contacters of Ancestor-spirits
- Benefits: Access to the Ancestral Vessel merit; Free Academics Specialty: Uratha History
- Requires: Language (First Tongue); Wisdom 2; Purity 1; Occult 2; Rituals 1
HUNTERS IN DARKNESS
Lodge of Ashes
LTF p33 (High/Top)- Small lodge devoted to freeing enslaved spirits and breaking fetishes
- Benefits: Chain-Breaker merit (LTF p35)
- Requires: Harmony 8+; Rite of Contrition; Purity 5
Brotherhood of Eshu's Cap
LTS p18 (Unsanctioned)- Defenders of sacred wild places through spreading chaos
- Benefits: Affinity for Warding Gifts; +1 to Social tests when defending a sacred place or object
- Requires: Cunning 3; Purity 1; Larceny 2; Stealth 2
Lodge of the Firestick
LTS p56 (Unsanctioned)- Australian Outback survivors with a penchant for bushfires
- Benefits: Any attempt to make fire will succeed; +4 to set or control a destructive fire; +2 to gifts that affect fire
- Requires: Occult 1; Survival 2
Lodge of Harmony
LTF p60 (Low/Mid)- Protectors and maintainers of unspoilt land
- Benefits: Warding Gift affinity; Access to Lodge rites
- Requires: Harmony 7+; Purity 3; Wisdom 1
Lodge of Ruin
LTF p81 (Low/Mid)- Revellers in the final decay and end of things
- Benefits: Shaping Gift affinity; Intimidation, Streetwise and Survival are x2 cost instead of x3
- Requires: Craft, Computer or Drive 2; Cunning 2; Survival 2
Lodge of Seasons
LTF p91 (Low/Mid)- Traditionalist seasonal ritualists
- Benefits: Weather, Rage, Insight or Death Gift Affinity ; +3 to Social tests in the Lodge in the appropriate season
- Requires: Purity 3
Lodge of Wrath
LTF p114 (Low/Mid)- Harsh and jealous guardians of territory
- Benefits: Access to and Affinity for Retribution Gifts
- Requires: Purity 2; Honour 2; Brawl or Weaponry 2; Survival 2
IRON MASTERS
Lodge of 66
LTS p31 (Unsanctioned)- Defenders of Route 66
- Benefits: Craft tests to repair or modify +1; Physical Attributes cost x4 instead of x5
- Requires: Glory 2; Honour 2; Crafts 2; a “set of proper wheels”
Lodge of Arms
LTF p30 (Low/Mid)- Experts in the use of signature weapons
- Benefits: Assistance in creating a weapon; +3 to attack with that weapon; +1 to skill with weapons of that type
- Requires: Occult 2; Firearms or Weaponry 2
Lodge of Ilia
LTS p71 (Unsanctioned)- Tenders of cities
- Benefits: At ease in any City; +1 to tests in a city that reflect its overall "theme"
- Requires: Streetwise 1
Lodge of Lightning
LTF p64 (Low/Mid)- Dedicated to succeeding at impossible challenges
- Benefits: Stamina tests to stay on their feet or roll with an impact at +1; Weather Gift affinity.
- Requires: Cunning 2; Wits 3
Lodge of Metal
LTF p71 (Low/Mid)- Expert craftsmen with an emphasis on metalwork
- Benefits: Craft-related tests at +3, +2 to coerce or bribe spirits with chiminage crafted by themselves
- Requires: Crafts 3; Investigation 2; Wits 3
Lodge of Scrolls
LTF p89 (Low/Mid)- Hunters of knowledge, dedicated to improving the Iron Masters' archives
- Benefits: Investigation and Research +2 when discovering information; All Mental skills cost x2 instead of x3
- Requires: Intelligence 3; Academics 2; Investigation 3
Lodge of Stones
LTF p94 (Mid/High)- Talkers and negotiators with city-spirits
- Benefits: Manipulation + Occult test to contact local City-spirit; +3 on social tests with City- or Town-Spirits; +2 on Social tests with Building-spirits
- Requires: Occult 3; Manipulation 3; Empathy 2
STORM LORDS
Lodge of Crows
LTF p41 (Low/High)- Secret network of manipulative Storm Lords
- Benefits: Strong networking; x2 cost for Larceny, Stealth, Politics, Persuasion and Subterfuge
- Requires: Cunning or Purity 4
Kshatriyas
LTS p25 (Unsanctioned)- Traditionalist warrior-teachers
- Benefits: May ignore the Unskilled penalty for Social tests
- Requires: Glory 2; Honour 3; Brawl, Firearms or Weaponry 3
Lodge of the Maelstrom
LTF p66 (Low/Mid)- Watchers for threats from the sea
- Benefits: Perception +2 regarding the sea; affinity with water-based elemental gifts; occult specialty: sea
- Requires: Resolve 3; Athletics 2; Occult 1
Lodge of Salvation
LTF p84 (Low/High)- Dedicated to rescuing and converting the Pure
- Benefits: Inspiration Gift affinity; +2 to Resolve when resisting the Pure's gifts; +1 to Resolve when resisting Death Rage when wounded by the Pure
- Requires: Honour 2; Purity 2; Harmony 6+
Lodge of Thunder
LTF p100 (Low/Mid)- Lodge of forthright leaders-by-example of the Uratha
- Benefits: Affinity for Strength and Inspiration gifts
- Requires: Presence 3; Strength or Stamina 3; Glory 2; Honour 2
Lodge of Winter
LTF p110 (Low/Mid)- Centrally-organised Lodge who advocate a patient and intelligent path to power
- Benefits: Affinity for Insight Gifts; One free Rite
- Requires: Resolve 2; Rituals 2; Wisdom 3
GHOST WOLVES
Armée Sauvage
LTS p11 (Unsanctioned)- Tenders and healers of Northern France's wrecked Hisil
- Benefits: May pick an Affinity for Inspiration, Dominance or Warding Gifts
- Requires: Harmony 6+; Honour 3; Ghost Wolf
FORSAKEN
Lodge of the Adder
SOTUK p92 (Unsanctioned)- Minor Lodge; Secretive British Lodge working to help the Forsaken through indirect action and manipulation
Lodge of Arkadia
B p74 (High/High)- Heretical Lodge interested in maintaining a balance between human and wolf natures
- Benefits: Academics, Animal Ken, Empathy and Survival cost x2 instead of x3; +1 to Bite attacks and Defence in Urhan form
- Requires: Honour 1; Purity 1; Academics 1 and a Specialty; Animal Ken 2; Survival
Lodge of Avalon
SOTUK p91 (Unsanctioned)- Minor Lodge; Small group of nationalistic and "noble" British werewolves that has assumed a racist and anti-immigrant stance
Lodge of the Black Woods
LTS p37 (Unsanctioned)- Defenders and tenders of the area in and around the Black Forest
- Benefits: Social tests and test to resist Death Rage for interactions within the Lodge at +1
- Requires: Harmony 4+
Lodge of Bloody Spears
SOTUK p92 (Unsanctioned)- Minor Lodge; Almost-extinct British Lodge dedicated to Herne the Hunter, rumoured to have been cannibals
Brotherhood of the Crossed Swords
B p90 (Low/Top)- Traditionalist Latin American "Old Boys' Network" descended from conquistadors
- Benefits: Networking in the Lodge gives +1 Resources, up to 5. Contacts and Allies for a chosen sphere of influence at half cost
- Requires: Glory 2; Politics 2; Resources 2; Presence or Composure 3; Contacts (Criminal or Government) 3
Lodge of the Crossroads
B p86 (High/High)- Travelling researchers into American folklore
- Benefits: Contacts +1 in a "Weird"subculture; Investigation, Stealth and Occult cost x2 instead of x3
- Requires: Cunning 2; Investigation 1; Occult 2
Lodge of Echoes
SOTUK p73 (Unsanctioned)- Scholarly British lodge of warriors
- Benefits: Academics, Brawl and Weaponry cost x2 instead of x3; Good chance of inheriting Fetishes as heirlooms from the Lodge
- Requires: Academics 1 with a specific British cultural Specialty; Glory 1; Honour 2
Eiwaz Mot
B p107 (High/High)- Combative, tightly-bound Lodge of racist thugs
- Benefits: Brawl, Firearms and Larceny are x2 cost instead of x3; +2 to interactions with spirits of desperation, hate or pain; Affinity for Dominance
- Requires: Strength or Manipulation 3
Lodge of the Endless Moon
LTS p43 (Unsanctioned)- Oriental lodge with a lethally strict attitude to tending the Hisil
- Benefits: Persuasion +1 and Intimidation +2 with spirits who recognise a member of the Lodge; Willpower dots cost 5, not 8; +1 Honour
- Requires: Willpower 6+; Glory 1; Wisdom 1; Purity 1; Honour 1
Lodge of the Fallen Idol
LTS p49 (Unsanctioned)- Atheists dedicated to the overthrow of religion
- Benefits: +2 against attacks causing doubt or superstition; +1 to make others question their faith; -1 to Harmony checks
- Requires: Academics 2
Lodge of Grey Hunters
SOTUK p92 (Unsanctioned)- Minor Lodge; British werewolves dedicated to becoming the best urban hunters possible
Lodge of Howling Death
SOTUK p76 (Unsanctioned)- British lodge, largely Hunters in Darkness, dedicated to taking the countryside back from the Pure
- Benefits: Brawl, Intimidation and Survival cost x2 instead of x3; Free Death Howl Stone Fetish; Affinity for Nature and Stealth Gifts
- Requires: Harmony 4+; Purity 2; Willpower 6+; Survival 1; Brawl 1
Lodge of Kletby
LTS p77 (Unsanctioned)- Cursers, bearers of curses, and researchers into the nature of curses
- Benefits: Access to the Invoke Kletba rite
- Requires: Occult 2; Wisdom 2; Rituals 2
Lodge of the Lion
SOTUK p92 (Unsanctioned)- Minor Lodge; Cooperative and protective Lodge of Sikh origin gradually merging with an older British Lodge of the same name
Lodge of London
SOTUK p80 (Unsanctioned)- Lodge dedicated to responding to London's needs
- Benefits: Access to Rite: Eyes of the City; Survival and Tracking tests at +2 within London; +1 to Negotiation tests with urban spirits
- Requires: Must live in London; only one Lodge member allowed per Pack
Lodge of Mania
B p77 (High/High)- Heretical Lodge who accept the insanities of Rage in order to control it
- Benefits: Animal Ken and Persuasion tests at +1; Talking to a packmate gives them +2 to tests to leave Kuruth
- Requires: Cunning 2; Glory 2; A Derangement from Harmony loss
Lodge of the Morning Star
SOTUK p92 (Unsanctioned)Lodge of Praetors
SOTUK p84 (Unsanctioned)- British Lodge devoted to finding and punishing violations of the Oath of the Moon
- Benefits: Affinity for Insight and Knowledge Gifts; Empathy, Intimidation and Persuasion cost x2 instead of x3
- Requires: Purity 3; Honour 2; Harmony 4+
Lodge of Quetzal
B p93 (Low/Top)- Grass-roots resistance movement opposed to the Brotherhood of the Crossed Swords
- Benefits: Affinity for Stealth and Insight Gifts
- Requires: Anybeast Gift; Stealth 2; Subterfuge 2
Lodge of the Red Sands
LTS p103 (Unsanctioned)- Harsh desert survival specialists
- Benefits: Affinity for Dominance or Elemental Gifts; Animal Ken and Survival cost x2 instead of x3
- Requires: Glory 2; Stamina 3; Survival 3
Lodge of the Saviour
LTF p136 (Low/Mid)- Christian syncretists
- Benefits: Know how to create Blood Rosary fetishes; +1 to Resolve to resist Numina or Influences, rising to +2 against servants of the Maeljin
- Requires: Harmony 6+; Practising Christian
Lodge of Scars
LTS p113 (Unsanctioned)- Exclusive lodge of very old, exceptionally experienced Forsaken
- Benefits: Affinity for Dominance, Inspiration and Rage gifts; Persuasion, Intimidation and Politics at x2 instead of x3; Three free Renown dots
- Requires: Three five-dot Gifts; three Renowns at 4 or more
Lodge of Scavengers
SOTUK p87 (Unsanctioned)- Lodge of destitute urban survivors
- Benefits: Drive, Survival, Streetwise and Subterfuge cost x2 instead of x3; Affinity for Stealth and Technology gifts
- Requires: Survival specialty: Urban; Streetwise 2; Cunning 2; Purity 1
Lodge of Songkran
LTS p117 (Unsanctioned)- South-East Asian Lodge dedicated to stamping out the drug trade and drug addiction
- Benefits: +2 to resist Death Rage; Harmony costs at -2; Free Gift:Call Water; May share Willpower points amongst Lodge
- Requires: Empathy 3; Purity 3; Harmony 6+
Lodge of the Storm's Eye
LTS p122 (Unsanctioned)- South American Lodge dedicated to binding powerful spirits
- Benefits: May create Condor Idol Fetish at +2; Access to Rite: Shackle Spirit; Occult and Survival costs x2 instead of x3
- Requires: Ithaeur
Lodge of Tears
SOTUK p92 (Unsanctioned)- Minor Lodge; Dedicated to exacting personal vengeance on the Pure
Lodge of Unity
LTF p140 (Low/Mid)- Dedicated to unifying the Forsaken against their foes
- Benefits: Brawl, Weaponry, Persuasion and Intimidation are x2 cost instead of x3; Can make Truth-Catcher fetishes
- Requires: Cunning or Honour 2; Brawl, Weaponry or Persuasion 3; Harmony 6+
Valkyrja Mot
B p101 (High/High)- Lodge of warrior-women
- Benefits: Minor Klaive; Affinity for Death and Inspiration Gifts
- Requires: Strength or Dexterity 3; Brawl 2; Weaponry 3; Purity 2; Glory 2; Female
Lodge of the Willow Branch
LTS p140 (Unsanctioned)- Vampire-hunters from Poland
- Benefits: Resistance to Vampire mind-manipulations at +2; Can make a Willow-Stake fetish
- Requires: Cunning 1, Glory 1, Weaponry 2
ANY
Lodge of the Feast
LTF p124 (High/Top)- Secretive and heretical cannibals
- Benefits: May spend Willpower to avoid Degeneration from eating human flesh; Free Communion of the Flesh rite
- Requires: Rituals 2
Lodge of the Grotto
LTF p128 (Top/High)- Degenerate underground dwellers
- Benefits: Tests to find a target in the dark at +3; Affinity for Grotto gifts
- Requires: Survival Specialty: Underground
Lodge of the Hunt
WTF p203 (Never)- Temporary pack of Uratha dedicated to a single hunt
- Benefits: A 20 point temporary totem servant of Blood Wolf so long as the pack hunts
- Requires: A mutual quarry
Lodge of the Lake
LTS p83 (Unsanctioned)- Protectors of Lake Vostok in Antarctica
- Benefits: Social Attributes cost x4 instead of x5; Social skills cost x2 instead of x3; Free Dominance Gift
- Requires: Harmony 6-
Lodge of the Lost
LTS p90 (Unsanctioned)- Lodge dedicated to hunting a being called the Great Darkness
- Benefits: Any and all attempts to see or divine a Lodge-member's future will fail
- Requires: None
Lodge of the Thin Shadow
LTS p127 (Unsanctioned)- Lodge of Cold War-style spies
- Benefits: All efforts to make a Lodge member reveal Lodge secrets will fail. Affinity for Stealth Gifts
- Requires: Eight dots in Larceny and Stealth, Streetwise 1
Lodge of the Union
LTS p134 (Unsanctioned)- Advocates of the unification of just about anything
- Benefits: Social tests with Spirits impressed by diplomacy or fairness at +2; a mark that others in the Lodge recognise
- Requires: Harmony 5+
FIRE-TOUCHED
Lodge of Fevered Light
B p81 (Never)- Pseudo-Christian hostel association using disease spirits to find and eliminate the Forsaken
- Benefits: Access to Fever Gifts
- Requires: Cunning 1; Glory 1
PURE
Cult of Bones
LTF p120 (Never)- Searchers for the remains and remnants of Father Wolf
- Benefits: Affinity for Death Gifts; Cult Talisman fetish
- Requires: Resolve 2; Composure 2; Occult 2
BALE HOUNDS
Lodge of Mammon
LTF p132 (Never)- Materialist cultists
- Benefits: Free Resources dot; +2 to social tests with Greed-spirits, and rites to influence or bind them
- Requires: Cunning 1; Subterfuge 2
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